Thursday, February 7, 2013

Shield dude Value Pass

Finished up the concept and did a quick value/lighting pass over it. I'll try to finish this bad boy up soon :P

9 comments:

  1. awesome; looks good! is his foot lifted a little because he's going to step forward? maybe you can put that heel on a ground that's an incline, instead.?

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    1. Haha yeah, seems like that foot chill'in over there is giving problems. I'll correct it :D

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  2. Man, the detail in his armour/shield/weapon/everything is fantastic! I especially love the design of the shield. Its squarishness is really unique, but gives it a sense of sturdiness and indomitability.

    Your feet, though, are kind of inconsistent. I get that the left foot is further back, but it looks structurally different (rather than just smaller due to minor perspective). The right foot looks really bulky like a heavy boot, while the left looks slender and graceful, like a sock.

    Overall though, I love how this is coming along!

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    1. Roger that! Didn't really notice it until after :( Thanks man!

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  3. Has sort of a war hammer space marine kind of feel. I like your shadows on this guy a lot. I agree with all the feet stuff that Jane and fishman have been talking about. I don't really think that his feet need to have spikes on the bottom. I also don't really feel like that large rectangle shield goes well with those little spikes on his body. A shield like that seems like someone who upholds order and justice would have a shield like that. Those little spikes on his body say otherwise.. or maybe that shield needs to be a little bit more sinister. I don't know, where do you place this guy on the spectrum? Good.. or Eviiiil. I would like to see you push that in one direction instead of just a bad ass hammer shield warrior. I look forward to see the end result!!

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    1. Heya Erik, We'll they're suppose to be like a wall for the front lines. So they're the ones that would be holding the pikes in the front. So they're suppose to be an unmovable wall, but still be able to move to stop anything that has gotten through the lines. The spikes on his feet act as cleats to hold them down when the horses or anything is charging onto them. Mainly the spikes all over his body are used for damaging in close melee range (shoulder thrust, head-butt, etc) The mace is a single handed and light because they still need to be quite quick and not to be slowed down with a larger two hander weapon. Also the mace is going to be part of the pike after it's been used/destroyed. I hope that helps my reasonings behind the design :D

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    2. Thanks for the crit man! I'll take everything into consideration when I revisit it :P

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  4. I really like that idea actually! I do feel that these guys should be bigger though. This guy is almost on the "slim" range even with all that heavy armor on him. If he is going to be the "wall" in the front line, he should be much buffer. You say "wall" and I instantly think of 300.

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    1. haha, I totally agree with mass! That was one of the changes that I realized a little to late...well really late! haha Im going to try and give him a more linebacker mass'ish to give him that "HOLY FCK! what did we get ourselves into!" haha

      But yeah! something close to that! So they kill off the people in the front so that the knights/warriors/barbarians can take out the rest and allow the range to pick off everyone else :D

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